You know there is a perfectly good reason for me not writing anything for several weeks. Actually there is three reasons!
First of all I have to stop Dr. Wily (AGAIN!).
Secondly I have to search for my father who left me at the age of nineteen.
And finally I'm busy building a penis space rocket on a collision course with a giant toothed vagina which talkes.
Yes, this is probably the best time ever for all gamers out there waisting their lives in front of the computer or television. I've tried as best I can buying the least of games so that my social life doesn't go down the drain, but I failed.
I've lost count of how many games there are in total in the franchise, but that doesn't matter. The second game in the series is the only one I've truly enjoyed, and I've played it many times even in recent years. I even have the soundtrack on my iPod at all times for the sake of being geeky. The latter games actually stank. They updated the graphics, the music and the gameplay, but still they couldn't hold a candle to Mega Man 2.
When I first caught a glipse of Capcom's ninth installment in the main series I was blown away. They had gone gack to the glorious days of 8-bit orgasms which for me seemed the only way they could redeem the previous mistakes they've made.
I don't know what else to say. Mega Man 9 is probably one of the best games of all time. They've stripped away all unnecessary shit and boiled it down to a video games in it's purest form. It's ridicolously hard, the music is totally awesome and I just can't put in words how much I love it and recomend it.
Then came the unknown company Media Molecule out with one of the most inventive, cute and fun games of all time, LittleBigPlanet. When I first heard of it I did not know what to make of it. "So you make your own levels and share it with your friends? How can this possibly have any lasting appeal?"
Boy was I wrong! First of all you control this little stuffed toy, a sack boy. You can dress him anyway you want, and you run around levels collecting stickers and objects you can use to make levels of your own. The levels allready in the game are brilliant, and the tools you have at your disposal is the same tools Media Molecule used to design their levels. You can make anything, and it is easy once you get the hang of it. It sounds dull, I know, but I promise you it is the most entertaining game in years. It's fun alone, but it is ten times better playing it with a bunch of your friends.
Nintendo have Mario. Sega have Sonic. And Sony now finally got a mascot of their own, Sack Boy!
Finally Fallout 3 hit the shelves with the sound of fanboys gnashing of teeth in the distance. The first two Fallout were made by Black Isle Studios in the late ninetees. It never became properly known and is mostly overlooked on lists of the best games of all times. They were typical western rpg's set in a postapocalyptic America some years after the nuclear holocaust in 2077. The world on the other hand seemed stuck in the fifties era, full of cold war propaganda posters, Grease hairdo's and general fifties pop art.
I don't know the full story behind Black Isle but they sold the Fallout license to Bethesda Softworks which continued the series.
The first game never sold much, but the one's that got the game has turned in to ravishing fanboys that hated Fallout 3 from the day BI sold the license to Bethesda. I don't want to spoil anything of the story, but your born in Vault 101, a place where no one leaves and no one enters. When you're ninteen, your father escapes and the vault overseer goes crazy and starts killing people, you manage to escape and steps out in the scorching sun for the first time in your life. Now you're free to make your own destiny.
Suffice to say, I love the first two games and I had doubts about Bethesda taking over, but with Fallout 3 they have surely made one of the best rpg's to date.